
This will provide passive bonuses to all your biotic abilities: Throw, Lift, Singularity, etc. Nemesis: 12 – this can be leveled in parallel with Singularity.It is similar to lift but enemies clunk together in the center, where you can use shotgun or tech explosion skills. Singularity: 12 – powerful ability allowing to lift enemies that enter the specified radius.Here is how you should continue leveling your abilities By finishing this quest you will unlock Nemesis specialization which will power up your Adept further.

It starts at level 11 when Hackett informs that he needs your help with disabling a VI. Moreover, this tree will unlock your signature ability: Singularity.Īt this point in the game, it is important to finish the quest: UNC: Rogue VI. Due to this, I recommend using it against strong enemies like Rachni, Geth Primes, or Krogans.

This will allow you to resurrect your party members during the combat. Spectre Training: 4 – you will unlock Unity.You will lift all the enemies into the air that will be standing in the radius of the ability. Lift: 7 – get this ability as it will be one of your main ones used throughout the game.Throw: 6 – this is an extremely good ability when enemies are standing close to the edges, as you can throw enemies off of them.This is extremely important early in the game when you also play on Insanity difficulty It will give you additional 400 shield points to survive. Barrier: 1 – get this tree just to unlock Barrier ability.Moreover, you will get Master Marksman skill which will increase your damage by 50% and headshot damage by 75% The problem being is that you will have long cooldowns on your biotic abilities and having decent weapon damage will go long way throughout the game. Pistols: 8 – I suggest getting Pistol weapon talent as early as possible.

More importantly, it will unlock pistols.
